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Lunaproject

4
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A member registered May 16, 2020

Recent community posts

Actually i dont, im using the font provided by the template, but i figured it out that I have to stretch the button to the size needed to cover the font. So it shows correctly in the game. I dont know if menus or other containers have the same problem in mac, but probably could be a picky issue

I have problems to get the button label when importing the project.

Theres no text at all,  im currently working on the room template, i tried with another room, new with obj_ggl controller imported but its the same issue, no text at all on the label

i think that the solution at this moment is not quite optimal, the reason is because my screen resolution it's 4K if i put the DPI setings on 100% the UI it's too tiny, and makes the program really hard to use, if i change the resolution to 1980x 1080 it's not solving the problem.

(2 edits)

why this bug its not even on the FAQ?

Anyone knows how to solve it???

exported sprite sheet.